Resume
AYLİN ANIK
Istanbul, Turkey linkedin.com/in/aylinanik
Results-oriented Senior UX Designer with over 3 years of experience in the telecommunications sector, specializing in crafting exceptional user experiences for AI-driven products. Proven track record of leading cross-functional teams, conducting in-depth user research, and delivering innovative design solutions. Adept at collaborating with stakeholders to align designs with business objectives.
Skills
Design
Drawing
Typography
Visual Design
Responsive Design
Contextual Research
Experience Mapping
Information Architecture
Storyboarding
Human Factors
Wireframing
Usability Testing
Rapid Prototyping
Conceptual Modeling
Software
Figma
Sketch
ProtoPie
Principle
Proto.io
InVision
Framer
Origami
HTML / CSS
Adobe XD
Adobe Illustrator
Adobe Photoshop
Summary
Experienced Digital Designer with a demonstrated history of working in the computer software industry. Skilled in User Experience Design, User Experience Research, Digital Strategy, E-commerce, Mobile Applications and Search Engine Optimization (SEO).
Experience
Senior UX Designer
Amaris Consulting – Telecommunications Sector
Aug 2021 – Present
- Creating, improving and using hi-fidelity wireframes, prototypes, style guides, user flows, and effectively suggest interaction ideas using all of these methods.
- Working with a multidisciplinary team of engineers, designers and researchers to conceptualize and develop solutions to bring AI-enabled experiences to customers.
- Keeping a close eye on the ever-evolving field of AI/ML technologies and bring new ideas for features, workflows and interfaces to the team.
- Leading multiple design projects, on both the product and research side of things.
- Conducting user requirements analysis, conceptual modelling, UX/UI design, and usability testing for multimodal products.
- Designing experience and interfaces using participatory and iterative design techniques, including usability testing, and other forms of discovery.
- Producing user requirements specifications, personas, storyboards, scenarios, flowcharts, design prototypes, and design specifications.
- Creating scalable and iterative design systems.
- Participating in product ideation and conceptual development.
- Working closely with development teams to ensure that design specifications are implemented..
- Producing design specifications, wireframes, storyboards, and motion-based prototypes to show design intent and guide implementation.
UI / UX Designer
EVO Event
Aug 2018 – Aug 2021 (3 years 1 month)
- Delivering high-quality design solutions to client briefs from concept to completion.
- Working collaboratively with all internal/external teams & client stakeholders.
- Taking client briefs, running client workshops & design sprints, presenting initial designs to clients.
- Creating consistently excellent designs across multiple digital platforms.
- Staying up-to-date with emerging digital trends and tools, & engaging with the wider digital creative community.
UI / UX Designer
MikiMoka
Aug 2016 – Aug 2018 (2 years 1 month)
- Playing a key in product and design team.
- Developing high-level and detailed mock-ups and prototypes to communicate interaction and design ideas effectively.
- Working closely with engineering to understand technical feasibility, as well as to ensure designs are understood and implemented correctly.
Digital Content Creator
www.icerikbulutu.com
Mar 2015 – Aug 2018 (3 years 6 months) Freelance
- Producing output for paid and owned digital channels
- Creating new content for all social media channels
- Execute against a wider content strategy and brand guidelines
- Working closely with media partners to optimise assets and elevate asset performance
Art Director
Peak Games
Feb 2013 – Apr 2014 (1 year 3 months)
- Create & Implement UI/UX artwork within defined look & feel.
- Work with Engineers and Designers to define and understand functionality, design specifications and technical requirements.
- Contribute to group peer reviews and feedback in a constructive manner.
- Develop and iterate on design concepts based on feedback.
- Use in-house tools as appropriate and provide feedback to improve toolset.
- Defining the troubleshoot in UX process and seeking for solutions
- Balance, organize, and prioritize tasks to meet deadlines.
Digital Content Producer
Karnaval Media Group
Jul 2011 – Aug 2012 (1 year 2 months)
- Produce, write and edit content that meets needs of targeted audiences for the web
- Identify top trending stories of the day and determine how to maximize for audience
- Edit and publish stories for both radio and web
- Produce audio/video/photo and text-based stories from wire copy, social media, staff feeds, original reporting, and network feeds
- Take feeds from the field and develop packages on tight deadlines that might include aggregated news, social media, graphics and photos, and audio
- Optimize content for user experience across digital platforms
- Create a daily newsletter
IT Project Manager
Markafoni
Mar 2010 – Jul 2011 (1 year 5 months)
- Being responsible for the coordination and completion of projects within the information technology department.
- Setting deadlines, assigning responsibilities, monitoring and summarizing progress of project.
- Building and maintaining working relationships with team members, vendors, and other departments involved in the projects.
- Preparing reports for upper management regarding status of project.
Interactive Media Specialist
Canwest
Mar 2008 – Mar 2010 (2 years 7 months)
- Create and curate digital content.
- Research, collect and analyze content consumption data, subscription data, social media, and the relationships between them, in order to help grow content consumption and subscription revenue.
- Assisting the editorial and advertising teams with digital products that sales personnel can effectively sell.
Education
Lisbon University Master in Interaction Design (MSc)
Istanbul University Film/Cinema/Video Studies (BA)
London Williams College Graphic Design
Licenses & Certifications
- Google UX Design Professional Certificate
- Foundations of User Experience (UX) Design
- Start the UX Design Process: Empathize, Define, and Ideate
- Build Wireframes and Low-Fidelity Prototypes
- Conduct UX Research and Test Early Concepts
- Create High-Fidelity Designs and Prototypes in Figma
- Responsive Web Design in Adobe XD
- Design for Social Good and Prepare for Jobs
- User Experience: The Beginner’s Guide – Interaction Design Foundation
- UX Management: Strategy and Tactics – Interaction Design Foundation
- User Research – Methods and Best Practices – Interaction Design Foundation
- Accessibility: How to Design for All – Interaction Design Foundation
- Entrepreneurship 101 – MaRS Discovery District
- Startup School Online – Y Combinator
- Drawing Nature, Science and Culture: Natural History Illustration 101 – edX Design Thinking: The Beginner’s Guide – The Interaction Design Foundation
Skills
User Experience • User Research •Web Analytics • Google Analytics • NewMedia • DigitalStrategy • GoogleAdwordsDigital Marketing • Digital Media • E-commerce • Online Advertising •